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Shootist Jeff

VR Gaming Anarchy

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I've been hot and cold for the last couple of years about jumping into VR for gaming - specifically for First Person Shooter (FPS) and Flight and other simulation games.  I keep waiting for the tech to be good enough.  Anyone know what the state of play is right now for VR gaming?  Still clunky?  Has it made it to prime time yet?

I did a demo with a couple of VR headsets for both the HTC Vive and for Xbox or PS (can't remember which).  I was underwhelmed.  Resolution of the goggles was average to poor.  Supposedly the Vive Pro is much better Res, but so far I haven't been able to find one as a demo in a store.  I'm leaning towards the Vive because I come from a PC gaming background and hard as I try - I cannot get into the Xbox/Playstation style controls.  Old dogs/New tricks thing apparently.  

Also, what about Oculus Rift?  I am not familiar with this one.

Any thoughts?  Go ahead and pull the trigger (pun intended) or wait until VR gets better?  

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We know you’re really just waiting for the lap dancing and porn versions to get better, you might as well be honest. :P

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1 minute ago, mad said:

We know you’re really just waiting for the lap dancing and porn versions to get better, you might as well be honest. :P

DUDE!  I'm in Dubai - I can get the real thing for way less than the cost of a VR setup.  Just saying.  

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From what i understand, they're working pretty ok now for flight sims and FPS, but still not photo-real. Hard to read fine text, etc. I skimmed through this video: https://www.youtube.com/watch?v=tGQ8ssN5Sv0 a couple weeks ago and am basing most of my opinion that, but also what i've read on reddit threads etc. Personally, i'm waiting for rift to come out with their next model. If i'm going to spend the coin for a new PC and (effectively) a new monitor, i might as well get something that doesn't take a step back and to the side. I remember playing games on 640x480. It worked, because we didn't know better.... Man i miss Ancient Mariner, he'd probably have been all over this shit with all the details you'd want to know. 

 

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I have a pretty high end Alien PC with the Oculus Rif VR. I am into flight sims DCS is the main one but also fly PD3 which is a updated MS flight sim x. I currently have the VR unplugged for my flight sims. I find the VR is too much sensory overload while dogfighting in the Spitfire. The plus with the VR is you really feel like you are wearing your aircraft. I always have trouble figuring out when to do my flair on landing the Spit but with the VR I always nail it,  your butt knows how far off the runway you are.  With the VR on in a flight sim and doing dogfights after 20 minutes I am done, also my biggest problem with VR is to check your 6 you have to physically turn your head. My set up without VR is a large curved screen with TrackIR5 so I can check my 6 by just slightly turning my head. For my driving sims I use VR my current favorite is Project Cars 2. Overall is I am pretty impressed with Oculus riff VR on PC It still needs some improvements but its pretty dam good. 

 

 

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14 hours ago, Off Watch said:

I have a pretty high end Alien PC with the Oculus Rif VR. I am into flight sims DCS is the main one but also fly PD3 which is a updated MS flight sim x. I currently have the VR unplugged for my flight sims. I find the VR is too much sensory overload while dogfighting in the Spitfire. The plus with the VR is you really feel like you are wearing your aircraft. I always have trouble figuring out when to do my flair on landing the Spit but with the VR I always nail it,  your butt knows how far off the runway you are.  With the VR on in a flight sim and doing dogfights after 20 minutes I am done, also my biggest problem with VR is to check your 6 you have to physically turn your head. My set up without VR is a large curved screen with TrackIR5 so I can check my 6 by just slightly turning my head. For my driving sims I use VR my current favorite is Project Cars 2. Overall is I am pretty impressed with Oculus riff VR on PC It still needs some improvements but its pretty dam good. 

 

 

That's really interesting.... I've been dying to try VR for flight sims.  How is the setup?  Do you use the VR goggles and the wands?  Or do you use a conventional joystick/throttle with the goggles for the visual?

And what do you mean by sensory overload?  Does it hurt your eyes/brain after a while?  Or is it just TOO realistic and therefore too tiring?  If you think that's tiring, try doing it for real pulling 6-7g at 400kts AND turning your head to check 6.  :D

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39 minutes ago, Shootist Jeff said:

That's really interesting.... I've been dying to try VR for flight sims.  How is the setup?  Do you use the VR goggles and the wands?  Or do you use a conventional joystick/throttle with the goggles for the visual?

And what do you mean by sensory overload?  Does it hurt your eyes/brain after a while?  Or is it just TOO realistic and therefore too tiring?  If you think that's tiring, try doing it for real pulling 6-7g at 400kts AND turning your head to check 6.  :D

psh, can you hand fly an ILS without autopilot in a plane that drops it's right wing? 

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6 hours ago, Shootist Jeff said:

That's really interesting.... I've been dying to try VR for flight sims.  How is the setup?  Do you use the VR goggles and the wands?  Or do you use a conventional joystick/throttle with the goggles for the visual?

And what do you mean by sensory overload?  Does it hurt your eyes/brain after a while?  Or is it just TOO realistic and therefore too tiring?  If you think that's tiring, try doing it for real pulling 6-7g at 400kts AND turning your head to check 6.  :D

For flight sim and driving you use the goggles but use you regular joystick, rudder pedals and throttle.  You can't see where the buttons are on your joystick so you have know where everything is by feel. The mouse works and you will see a cursor in the VR cockpit and most of the buttons in the cockpit you can click on or I also have a button on the joystick that I can click on and then use my head to move the cursor.

There is some brain/eye strain with the goggles but I can play some of the VR games for long periods but with VR its no longer just looking at a 2D picture your brain tells you that you are really in a 3D world. I can play first person shooter where you are moving upright and mostly on one level plane with out getting brain overload and the same with the driving sims although I will spin out and hit a wall and your body will totally brace for a impact that doesn't happen, but put me in a dogfight in the Spit and my brain tells me I am rolling and moving in 3D but the disconnect from my inner ear just really throws me. The finale straw and why I stopped using VR in DCS was checking my 6 was really messing up my neck, I was afraid I might have to make an appointment with my Chiropractor. 

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On 1/19/2019 at 5:24 AM, Shootist Jeff said:

 

Any thoughts?  

heck with the vr stuff, i'll drop you off in pleasant grove nearby and you can experience it first hand..

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