I'd like to think that AR type crashes will be Highly unlikely with the V2 boats remaining, meaning instantaneous destruction of the boat causing persons to be trapped underwater after the hulls twist and tramps turn to fishnets...
That being said, the highest probability of injury or death would be falling from height into hard objects and becoming unconscious.
So how to avoid high altitude falls??
How bout incorporating more hand and footholds into the hull cockpits and tramps?!
If the crew can stay put through a PP or capsize, odds are pretty good they'll be able to climb down relatively safely.
The tramps are perfect handholds already, but the Oracle guys who managed to hold on said they couldn't climb down and had to jump clear eventually. AR1 had foot loops for hiking that would make great holds, but they may be gone on the blue boat - if they have gone 'all-cockpit'?
Agreed, and I hope AR blue keeps the loops.
As you mentioned on the tramps being ok for temp holding, they're not good for decending.
I'm thinking a string of loops laced across the tramp both fore/aft and athwartships to create a soft ladder of sorts.